launch.gif

Starman

When Barkley’s innovation team was enlisted to “hack” the annual meeting, we decided to break up the monotony of back-to-back Powerpoint presentations with something everyone could participate in. This wasn’t going to be typical “forced fun”. Instead we used an input the audience could supply without much effort: sound.

 Instead of one event, we created three theater sized games to be played at different points throughout the day. Each game was set in a tabletop universe with hands and office supplies as characters. A range of sound types were used to control them, starting with claps and ending with specific phrases executed in unison.

Instead of one event, we created three theater sized games to be played at different points throughout the day. Each game was set in a tabletop universe with hands and office supplies as characters. A range of sound types were used to control them, starting with claps and ending with specific phrases executed in unison.

launch.gif
2.jpg
3.jpg
 Learn how the whole thing was made  here .

Learn how the whole thing was made here.